CSCI 191 - Computer Game Design
Computer Game Design is a course that I took as a graduate student at The George Washington University during the Fall 2006 semester. The course focused on the design of simple computer games with a final project requiring the creation of a simple 3D computer game. The results and source for the assignments can be found below.
An epic struggle between two of natures most ferocious enemies, the Pirate and the Ninja. The game was created with the Ogre3D graphics engine, OpenAL, and OgreAL to adapt OpenAL to Ogre. The story for the game is based on the humor of this web site. The OpenAL redistributable package must be installed for the game to operate properly. The concept document, final design document, and game are available for download.